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How to choose a UI/UX design agency: 12 questions to ask before you sign

9 min read Hiring

Short answer

Ask who will actually do the work, how they handle handoff to engineering, what happens after launch, and to see a project that did not go to plan. The strongest signals are: the person in the pitch is the person doing the work, case studies carry measurable outcomes rather than only screens, and the studio can describe a failure honestly.

A product design case study banner

Before the first call

Look at three case studies and ask one question of each: can I tell what changed, and how they knew it worked? A portfolio that shows only finished screens is showing you craft, which is necessary and not sufficient. You are buying judgement.

The twelve questions

  • Who will actually work on this? If the people in the pitch are not the people on the project, ask to meet the ones who are.
  • What does your discovery include? You want named activities and an output, not the word "research".
  • How do you hand off to engineering? A documented component library and a spacing scale, or flat screens? This is where fidelity is usually lost.
  • Can you show a project that did not go to plan? A studio that cannot is either very new or not being straight with you.
  • What do you measure? If nothing, you have no way to tell the work from the decoration.
  • How many revision rounds are included? And what happens on the one after that.
  • Who owns the source files? Get it in writing before, not after.
  • What do you need from us? A good answer names a person and a time commitment. Design stalls on client availability more than anything else.
  • How do you handle states? Empty, loading, error. Ask to see them in a past project.
  • What happens after launch? Launch is the midpoint. Ask what the first month looks like.
  • Fixed scope or retainer, and why for us? A studio that recommends the cheaper option when it fits is telling you something useful.
  • Can we speak to a past client? Then actually call them.

Answers worth worrying about

  • "We'll figure out the research during design." Discovery that has no shape tends to have no output.
  • "Our process is proprietary." Process is not a trade secret. Specifics are.
  • A portfolio with no numbers anywhere. Not every project has a clean metric, but none of them having one is a pattern.
  • A quote that is a single figure with no phases. You cannot tell whether that is expensive — only whether it is large.

Agency, freelancer or in-house?

OptionBest forMain risk
FreelancerA defined piece of workSingle point of failure, narrow skill range
StudioMulti-month product workCost, and attention split across clients
In-houseContinuous product evolutionSlow to hire, hard to staff every discipline

The simplest test

Describe your hardest problem on the first call and see what happens. A studio worth hiring will ask you three uncomfortable questions about it rather than immediately telling you they can solve it.

Frequently asked

Check that the people pitching are the people working, that case studies carry measurable outcomes, and that the studio can describe a project that went wrong. Then ask how they hand off to engineering.

About the business problem, who the users are, what has already been tried, what constraints exist, and what success would look like in numbers. If the first questions are about visual preference, that tells you something.

Not inherently. Larger teams bring depth and process; smaller studios usually mean the senior people are on your project rather than supervising it. Match the size to the risk you are carrying.

No measurable outcomes anywhere in the portfolio, a single-figure quote with no phases, a refusal to explain process, and an inability to name a project that did not go to plan.

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